Review – Biblios

I love books. Books make me happy. The feel of the paper as you turn the pages. The new book smell. The tap of your finger on the screen as you go to the next page…

Wait, what?

Anyway, books are awesome. I can only imagine what it was like back in the Middle Ages, where many libraries were maintained at monasteries and each one faced off against other monasteries for access to the best books. They would compete in the annual “Race for the Best Books 1236,” or vow revenge when “Race for the Best Books 1237” rolled around next year.

Or, you know, they could just play cards for it.

Biblios 7
Beautiful cover

Because that’s what you’re doing in the brilliant game called Biblios, published by Dr. Finn’s Games and Iello. Designed by Steve Finn with wonderful art by Finn and David Palumbo, this fairly quick card game has some interesting mechanics that make it feel a lot deeper than a “filler” card game should.

Continue reading “Review – Biblios”

Review – Epic Spell Wars: Duel at Mt. Skullzfyre

Apparently, being a wizard isn’t all the fun and games that our good friend Mr. Potter has shown us.

Sure, he had to face off and defeat He Who Shall Not Be Named, but he managed to do so while not using one bad word or double entendre.

But that’s not the wizard reality!

I know this, because I’ve played Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre (yes, that is the whole name, and yes, I didn’t want to make the URL of this review take up the entire tweet by putting the whole name in the title).

pic1170265

Continue reading “Review – Epic Spell Wars: Duel at Mt. Skullzfyre”

More 80’s – The Thing Coming to Your Table

I didn’t realize with yesterday’s Rambo post that this would actually be becoming a Thing, but apparently it is.

Yes, the 1980s are invading the 2010s, and they are winning.

The Thing: Infection at Outpost 31 is a new game coming out by Mondo with Project Raygun (a “designer collectibles” division started by USAopoly).

The Thing

There is more detail about it on Mondo’s web site, but it looks really cool.

Continue reading “More 80’s – The Thing Coming to Your Table”

The 80s are Returning!!! – Rambo Kickstarter Upcoming

You can tell that many current game designers grew up in the 1980s.

We’re in that sweet spot where 35-45 year-olds are really getting into game design, and why not use something that we grew up when designing a game?

First, there was (in 2016) Legendary: Big Trouble in Little China, a game based on a very niche movie that has a cult following.

Then there is the upcoming Big Trouble in Little China: the Game that is coming out sometime soon (or maybe it came out and I missed it?)

But now, somebody’s coming to kick Jack Burton’s ass.

That’s right, Rambo’s coming.

Rambo
You must play this game bare-chested…

Continue reading “The 80s are Returning!!! – Rambo Kickstarter Upcoming”

Dead of Winter – Warring Colonies are Coming!

Zombie games have become old hat (but it’s not “plaid”), but there are still some interesting things out there in the genre.

One of the more interesting recent games is Dead of Winter: A Crossroads Game from Plaid Hat Games.

It came out in 2014, but there is an expansion out already in 2016 that I haven’t had a chance to play: Dead of Winter: The Long Night. This is a standalone expansion, so doesn’t even require the base game.

Now, Plaid Hat Games has announced a second expansion, called Warring Colonies (h/t: TopTableTop on Twitter)

ph1002-game_setup-web

I’ll let Plaid Hat’s post tell you all about it, but I will give you a couple of teasers.

It will play 4-11 players in a team variant where two different colonies compete with each other. Sometimes they’ll have to cooperate though, as some crises may need both sides to join together briefly or ruin can come to both.

A Long Wolf variant where one person is a team by themselves! And if it’s a male Wolf, he’ll probably have the shaggy beard to go with it.

Tons of new survivors, Crossroads cards, Crises, and…hell, I’ll let them say it:

Warring Colonies comes with a mountain of content, much of which supports the new team variant for 4-11 players, in which two colonies compete over the same locations for limited resources and power.

I’ve played the base game a few times and really enjoyed it. This sounds even better, though I can’t imagine how much table room this is going to take up.

Warring Colonies is “coming soon” (ain’t that always the way?) and pay attention to their blog for more previews. It will require the base game and, for the Warring Colonies variant, will require The Long Night as well.

And definitely check out the article for a lot more detail.

Terra Mystica App Magically Appearing on Apr 20

Terra Mystica 1

The two times I’ve sat down to play the game Terra Mystica, I’ve bounced off of it pretty hard. It’s a complex game with a lot of different moving parts that tie up your brain like getting wrapped up in a huge blanket and finally falling over because you’ve tripped over it.

I did enjoy flexing my mental muscles, but I just felt kind of lost. I knew this was a good game and that I would enjoy it…eventually. Once I didn’t feel like I was pounding my head against the pavement.

However…

There’s no need to fear! Digidiced is here! And not even wearing a cape (or droopy dog ears)

Yes, Digidiced, the wonderful boardgame app developer that has created stellar implementations of Agricola: All Creatures Big & Small, Patchwork, and Le Havre: Inland Port, have a digital version of Terra Mystica coming out on April 20 (hat tip: Stately Play). That’s only a week from now!

What are the benefits of the app? The ability to play alone against the AI so you can figure out just what the hell you’re doing. Or, you can get some asynchronous games going with friends in other parts of the world and learn as you go, but not having to sit down at the table for 2 hours and discover that you’re no better off now than you were when you started.

Go to the Stately Play article linked above for some wonderful screen shots (I’m not going to steal their thunder). It’s a truly beautiful-looking app. How can you go wrong with asynchronous multiplayer, three levels of AI, the ability to add an AI player to a multiplayer game (if you only have one other opponent but don’t want to play 2-player game, for example).

I have enjoyed two of the three Digidiced apps (I haven’t played Patchwork as I’m not a fan of the game itself), and they were both phenomenal.

Instead of the screenshots, I will embed the trailer though. And will be anxiously awaiting April 20 (the App Store is getting a lot of my money in the next month or two).

Terra Mystica will be released on iOS and Android systems, and according to their Twitter feed, they are trying to get greenlit for Steam, so it may come out there sometime in the future.

New Edition of Brass from Roxley Games – Kickstarter April 17

Brass Kickstarter

One of the best economic games for those players who don’t necessarily want to feel like they’re nothing but an accountant using spreadsheets is a game called Brass (now apparently renamed Brass: Lancashire for reasons I’ll get to in a moment).

The game, designed by esteemed board game designer Martin Wallace, is about the industrial revolution in England in the 19th century. Through the use of cards, you build cotton, oil, or iron industries, ship cotton to market, and basically try to make a lot of money and (of course!) earn victory points in the process.

It’s actually a really fun game for those (like me) who don’t want to sit down for 3 hours and crunch numbers. Don’t let the description or the name fool you, it’s not that dry of a game (ok, maybe a little dry, but really, do you want to be swamped with water all the time? Sometimes a little dryness can help).

Continue reading “New Edition of Brass from Roxley Games – Kickstarter April 17”