It’s Thanksgiving week in the United States, and we all know what that means.
Yes, yes, lots of turkey and family gatherings, and maybe some board games with said family (except Uncle Joe, who always seems to cheat).
But I’m not talking about the holiday itself.
I’m talking about Black Friday sales.
All of the online game retailers have started their Black Friday sales already (because nothing says Black Friday like a full week of deals!).
If you subscribe to the Boardgame Geek “Hot Deals” forum, you’re inundated with all of the cool sales stuff, along with those who have to post “Geez, nothing good in this sale. I’m glad I was able to save money. And why does it have to start at 2:00 am?”
One comment made in a thread the other day made me stop and think, though.
And you don’t like it when I stop and think (actually, I hope you do because that means you’ve read an interesting blog post).
Is “free shipping” worth it in all cases?
(Scroll down to the bolded question below if you are feeling “TLDR”)
I’m not a huge fan of auction games. I’m just not great at figuring out value for money and deciding when to stop bidding on something.
Probably why I don’t do the family finances.
For some reason, though, the first time I played Modern Art, I was enthralled with the game.
I still sucked at it, but was enthralled.
Modern Art is a game designed by Reiner Knizia, originally published in 1992, though I played the new edition of the game published by CMON Limited in 2017.
The game has artwork by Carole Carrion, Manuel Carvalho, Chen Cheng-po, Mike Doyle, Pete Fenlon, Paul Laane, Ramon Martins, Daniel Melim, Rafael Silveira, Sigrid Thaler, and Zeilbeck & Natzeck Design Company.
I’m a Star Trek fan from way back and have been reading the novels based on the various series and movies since I was a kid.
In 2016, Star Trek celebrated its 50th anniversary, with the series first airing in 1966. The iconic images of Kirk, Spock, McCoy, and the rest of the cast were something I grew up with. I didn’t see it first-hand, not having been born yet, but I watched it in syndication from an early age and have been a fan since 1981.
To celebrate the anniversary, Pocket Books and its Star Trek authors published a series of books called “Legacies.” The first book in the series, by Greg Cox, is called Captain to Captain.
Cox has always been a dependable Trek writer, not producing anything flashy but giving readers a solid plot, good characterization of the regulars, and some interesting stories.
Designed by Paul Peterson, with artwork by Dave Allsop, Bruno Balixa, Conceptopolis, and Francisco Rico Torres, this 2012 game lets you “smash up” (Ha! I see what you did there) two classic factions into a deck of cards that you will use to stomp your opponents.
I used to do book reviews for Curled Up With a Good Book, but I stopped for a number of years.
However, that hasn’t stopped me from reading. As I have eliminated news posts from this blog for the most part (I’ll explain why at a later date), I was trying to figure out what else may be of interest to my readers here.
Lately, I’ve gained the following of some wargamers and wargaming blogs, and it reminded me of my love for wargames and History (especially military history). Many of the games that we play are historical in nature.
Basically, book genres and game genres often overlap, with some books actually getting games made based on them (Pillars of the Earth, anyone?)
The thunderbolt that came from out of the blue after thinking about that was eye-opening.
Why not get back to book reviewing as well?
The first book review for the site is actually the second book in a series.