Flashpoint South China Sea – Let’s Get This Produced!

Just a quick post is all I have time for on this sunny Monday.

Lately I have been on a bit of a GMT Games kick, mainly starting with Time of Crisis. It’s not so much the wargames or the COIN games, because I unfortunately wouldn’t get much chance to get those played, so while I look through the window with longing eyes, I don’t pick those up.

Outside looking in

Instead, I’ve seen some quick-playing 2-player games that would make perfect lunchtime games with a co-worker, and I’ve snatched them up quickly (ok, as quickly as promising to pay the P500 pre-order price and then patiently waiting for them to be produced and released can be).

I jumped on Fort Sumter: the Succession Crisis because I love learning about the American Civil War and this game hits that sweet spot of 20-45 minutes.

I say all of this as an introduction to the fact that there’s a game that sounds completely totally awesome oh my god I can’t wait to see it, it can’t come soon enough oh why does it have to take so long… (Editor: *SLAP*).

Oh, thank you.


This game is called Flashpoint: South China Sea and it’s not a wargame either.

Continue reading “Flashpoint South China Sea – Let’s Get This Produced!”


Necrodude Coming to Meteorfall – Gamers Go Nuts

Meteorfall, the rogue-like deck-building card game app created by Slothwerks, was one of my favourite apps of the last year.

It was the perfect blend of difficult but not impossible game play, where you could spend a good deal of time with it but eventually you would finish it with all four classes.

Of course, like many games, once you’ve done it with all of the classes, what is there to do? You could try and better your scores, but that’s not very interesting for me.

So I’ve set it aside for a while.

However, fans of the game (like me) were greeted with wondrous news on Twitter this morning:


Continue reading “Necrodude Coming to Meteorfall – Gamers Go Nuts”

Star Realms App Expands and Goes to the Arena

Fans of White Wizards Games excellent Star Realms app have some reason to be excited today.

Literally as I type this, the new update has dropped and is available for download onto your favourite mobile devices.

SR - Hero 1
The glasses make the look

For two measly dollars (us Canadians of course have to pay $2.79, stupid exchange rates), you get the Ultimate Heroes expansion which has a new single-player campaign chapter and eight new heroes that are much more powerful than their counterparts from the Crisis set.

Continue reading “Star Realms App Expands and Goes to the Arena”

New to Me – April 2018

April was an interesting month for the Cult of the New to Me.

First, we had our new member initiation, but nobody came (oops!). (Editor: Doesn’t help that you gave them the wrong date)

Then I took a look at the new to me games this month and found quite the eclectic collection.

There is some Uwe Rosenberg love in here, a couple of small card games, a new expansion for a great game that I haven’t played in a while, and only three of the seven games were published in 2017 or 2018.

That’s true to the new motto of the Cult: “It doesn’t have to be new to be new to me.”

(I’m selling T-Shirts with that, don’t all come to the counter at once, though)

Anyway, without further adieu (Odin ate all the adieu anyway, greedy bastard), let’s get going!

A Feast for Odin (2016 – ZMan Games) – 1 play


Designer: Uwe Rosenberg

Artist: Dennis Lohausen

Continue reading “New to Me – April 2018”

Arboretum Coming from Renegade

I know what you’re thinking.

Two posts in one day? Really? Dave, are you sick?

As I was finishing today’s review, I received an interesting email with exciting news, especially since it refers to a really hard-to-get game that I played for the first time recently and really enjoyed. I couldn’t wait to share it.

Yes, the brilliant Arboretum card game (designed by Dan Cassar and originally published by ZMan Games back in 2015) is being published by Renegade Games Studio and coming out in Autumn 2018!

Wonderful logo! Taken from the Renegade Games Studios site

This game of tree-growing and vicious back-stabbing gardeners is very highly-regarded and I was excited when I finally got to play it back in March.

It lived up to its reputation.

But it’s so hard to find!

Not for much longer.

This new edition will have brand new art by the wonderful Beth Sobel. The new edition will have the same rules, but some new types of trees will be on the cards and the game will be made more color-blind friendly, which is definitely a plus.

I can’t wait to see images from this version of the game.

Here’s a picture from the previous version, just to give you an idea.

Arboretum - Trees
I need a robotic hand for these pictures.

Until then, we’ll have to settle for that great logo above and wait with great anticipation for Autumn to come.

Arboretum is expected to retail for $20.


Review – Fugitive

I’ve been told that, as I get older, I’m going to look a lot like Tommy Lee Jones, only with more wrinkles (Editor: Talking to yourself doesn’t count).

Fugitive Jones

Why do I bring that up here, other than to let you know that I’m kind of delusional?

Because I just played Fugitive, the 2-player card game designed by Tim Fowers with art by Ryan Goldsberry and published by Fowers Games.

Fugitive box
The glare demonstrates the light of justice shining down on the evil criminal

This card game, published all the way back in 2017, pits one marshal against a fugitive who is trying to escape the long arm of the law.

(You also get bonus points if the fugitive denies doing the crime and you say “I don’t care” in that Tommy Lee Jones way)

Let’s see how this works.

Continue reading “Review – Fugitive”

Book Review – How Rome Fell by Adrian Goldsworthy

Given the success my Time of Crisis review, the game about the critical period from 235 – 284 AD when the Roman Empire was in chaos, I thought I would explore one of the best books I’ve ever read on the subject, How Rome Fell by Adrian Goldsworthy.

This book covers not just the Time of Crisis period, but all the way up to 476 and what’s widely considered the fall of the Western Empire.

How Rome Fell

Thankfully, I’ve already written a review of it for Curled Up With a Good Book, and I think it’s a review I’d like to share here as well. I used to write book reviews for Curled Up, and it’s still a great site for book reviews. Please check them out.

This review was written in 2009. I’ve modified it for “modern” audiences (mainly edits about how I “just” got the book, etc).

After the review, I’ll talk a little bit more about the game and the book and how they fit together.

Continue reading “Book Review – How Rome Fell by Adrian Goldsworthy”