Just a quick post is all I have time for on this sunny Monday.
Lately I have been on a bit of a GMT Games kick, mainly starting with Time of Crisis. It’s not so much the wargames or the COIN games, because I unfortunately wouldn’t get much chance to get those played, so while I look through the window with longing eyes, I don’t pick those up.
Instead, I’ve seen some quick-playing 2-player games that would make perfect lunchtime games with a co-worker, and I’ve snatched them up quickly (ok, as quickly as promising to pay the P500 pre-order price and then patiently waiting for them to be produced and released can be).
I say all of this as an introduction to the fact that there’s a game that sounds completely totally awesome oh my god I can’t wait to see it, it can’t come soon enough oh why does it have to take so long… (Editor: *SLAP*).
Literally as I type this, the new update has dropped and is available for download onto your favourite mobile devices.
For two measly dollars (us Canadians of course have to pay $2.79, stupid exchange rates), you get the Ultimate Heroes expansion which has a new single-player campaign chapter and eight new heroes that are much more powerful than their counterparts from the Crisis set.
First, we had our new member initiation, but nobody came (oops!). (Editor: Doesn’t help that you gave them the wrong date)
Then I took a look at the new to me games this month and found quite the eclectic collection.
There is some Uwe Rosenberg love in here, a couple of small card games, a new expansion for a great game that I haven’t played in a while, and only three of the seven games were published in 2017 or 2018.
That’s true to the new motto of the Cult: “It doesn’t have to be new to be new to me.”
(I’m selling T-Shirts with that, don’t all come to the counter at once, though)
Anyway, without further adieu (Odin ate all the adieu anyway, greedy bastard), let’s get going!
As I was finishing today’s review, I received an interesting email with exciting news, especially since it refers to a really hard-to-get game that I played for the first time recently and really enjoyed. I couldn’t wait to share it.
Yes, the brilliant Arboretum card game (designed by Dan Cassar and originally published by ZMan Games back in 2015) is being published by Renegade Games Studio and coming out in Autumn 2018!
This game of tree-growing and vicious back-stabbing gardeners is very highly-regarded and I was excited when I finally got to play it back in March.
It lived up to its reputation.
But it’s so hard to find!
Not for much longer.
This new edition will have brand new art by the wonderful Beth Sobel. The new edition will have the same rules, but some new types of trees will be on the cards and the game will be made more color-blind friendly, which is definitely a plus.
I can’t wait to see images from this version of the game.
Here’s a picture from the previous version, just to give you an idea.
Until then, we’ll have to settle for that great logo above and wait with great anticipation for Autumn to come.
Given the success my Time of Crisis review, the game about the critical period from 235 – 284 AD when the Roman Empire was in chaos, I thought I would explore one of the best books I’ve ever read on the subject, How Rome Fell by Adrian Goldsworthy.
This book covers not just the Time of Crisis period, but all the way up to 476 and what’s widely considered the fall of the Western Empire.
Thankfully, I’ve already written a review of it for Curled Up With a Good Book, and I think it’s a review I’d like to share here as well. I used to write book reviews for Curled Up, and it’s still a great site for book reviews. Please check them out.
This review was written in 2009. I’ve modified it for “modern” audiences (mainly edits about how I “just” got the book, etc).
After the review, I’ll talk a little bit more about the game and the book and how they fit together.