New to Me – January 2018

It was actually a pretty light month for new to me games. Between being sick and missing two game days/nights and then actually playing a few games multiple times, the new experiences were few and far between.

In fact, I only have two new games, though I finished the month on Sunday with a new expansion for an awesome game.

Because I was so “Cult of the New” last month, this month I went old (and one of them was really old!). My only 2017 experience was actually the expansion.

So, without further adieu, here we go!

The Pursuit of Happiness (2015 – Stronghold Games/Artipia Games) – 2 plays

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Designers: Adrian Abela, David Chircop

Artist: Panayiotis Lyris

Continue reading “New to Me – January 2018”

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Top Games Played in 2017 – Honourable Mentions

I managed to play 100 games in 2017. That’s a record for me, I think. Some were new to me (58 of them) while others were old favourites.

Seven of my Top 10 games played were actually new to me, so they couldn’t have appeared on my list last year.

When I was going through the 100 games, I marked off the games that I felt might make my Top 10 and then checked to see how many I had chosen. Turns out that I had chosen 16. From that, I formed my Top 10, but that leaves 6 really cool games that could conceivably have made the Top 10 but didn’t quite do so.

So why not tell you what those are?

Hell, I need content, so why not?

Here they are, the Top 11-16 games I played last year, in no particular order.

Great Western Trail (2016) – Stronghold Games

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Designer: Alexander Pfister

Artist: Andreas Resch

Continue reading “Top Games Played in 2017 – Honourable Mentions”

Top 10 Games Played in 2017 (5-1)

Thankfully this post isn’t coming to you really late, like in mid-February. That would be a bit stale, wouldn’t it?

I wanted to get this posted last week, but a bad cold did me in.

Gollum

Yes, Gollum, I agree.

I know you’ve been waiting with bated breath. I’m sorry for those of you who may have keeled over waiting.

Hopefully it will be worth it.

What were the Top 5 games I played in 2017? These are games not necessarily published in 2017 (though the oldest is 2015, actually), but just the top 10 games I played.

The top #10 – #6 can be found here.

Let’s find out, without further adieu (I think I generate a lot of adieu when I have a cold)

Continue reading “Top 10 Games Played in 2017 (5-1)”

New to Me – November 2017

November was not looking like a good month for “new to me” games, but the last two weeks really picked it up.

I managed to end up playing four new games and two new expansions.

What is the Cult of the New to Me? Read about it here.

So let’s jump right into the gaming goodness.

Azul (2017 – Plan B Games) – 1 play

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Continue reading “New to Me – November 2017”

New to Me – October 2017

Welcome to this month’s New to Me post, as discussed on an episode of the Boardgames in Bed podcast (not this month’s, but the concept of “New to Me” games)

It was looking like a lean month for new to me games in October. That changed on the final weekend, where I played two of the best new games I have played in quite a while.

That gave me a total of six new to me games, maintaining my Cult Leader status!

Why don’t we start with the good stuff and head downward?

Time of Crisis (2017 – GMT Games) – 1 play

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This is a game that I have been wanting to play since somebody mentioned it on their “new to me” post on BGG a few months ago.

Continue reading “New to Me – October 2017”

New to Me – July 2017

It was a fairly lean month for new games, which involved me missing one of my game days due to illness.

But four is not a bad number! I love doing a mix of old favourites and “new to me” games. But I’m not “Cult of the New.” It doesn’t have to be a new game necessarily. Just new to me.

As you can see from a 4-year old game on my list!

Once again, there is one semi-brain burner on my list. It seems that I always have to challenge myself at least a little bit.

It’s also my favourite new game of the month.

So let’s get to the good stuff.

Great Western Trail (2016 – Stronghold Games) – 1 Play

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Funnily enough, the first of two Alexander Pfister-designed games on my July play list. I had no idea I had become a fan!

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New to Me – May 2017

After a week of being away, how about a big “New Games I Played in May” post as a return?

May was a good month for new games for me, and three of them were actually 2016 games! That’s kinda new, right?

Anyway, on to the list. There are definitely some good games on here.

Imhotep (2016 – KOSMOS Games) – 3 plays

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This one has to be my favourite new game of May, though some of the others are damned close.

In this one, each player is trying to help build various monuments in ancient Egypt and get the most prestige/glory/whatever the heck they call it in this game (it would be nice if games picked one name for victory points and kept it).

The game is interesting because each player is building on the same thing. Players have their own stone quarries that they get stone from, then put on ships that will be going to four of the five locations. One of the locations, the Market, gets you cards that you can either save for later, you have to use immediately, or get you end-game victory points.

The others have various ways to place your stones to get the most victory points, but stones are unloaded from boats from front to back, so where you have your stones on the boats can be very important.

And you don’t even have to have stones on a boat to ship it to one of the locations, so you can seriously screw with somebody if you really want (though that does waste a turn where you’re not getting any benefit, so it’s not something to do willy-nilly).

I love that these decisions on what to do on your turn (get stone from your quarry, place a stone on a boat, send a boat to a location, or play a blue card) can be quite difficult sometimes.

And it’s such a simple game! Non-gamers can easily play it (one of the players I introduced it to, and who loved it, thought another fairly simple game looked way too complex, so that tells you something). It teaches fast, it plays fast (40 minutes easily), and it’s interesting.

What’s not to like?

Continue reading “New to Me – May 2017”