Nomad Games to Add a New Expansion to Smash Up App

Yesterday, I received an email from Nomad Gamesthat made me very excited.

No, it wasn’t a new Talisman: Origins expansion or anything like (though I do love getting early access to those!).

No, they announced that the Smash Up app is going to be getting the next expansion!

Pretty Pretty Smash Up expansion

Pretty Pretty Smash Up will be the second expansion after Awesome Level 9000 to be added to the app.

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AEG Adjusts its Views on Expansions

I saw an interesting post on the Smash Up Facebook group the other day. It was a link to a post on the AEG (Alderac Entertainment Group) blog by CEO John Zinser regarding their policy on expansions in 2020 and beyond.

Last year, AEG made the pledge that they were going to publish fewer games and concentrate on quality instead. This was in addition to changing how they went about some of their sales plans: moving some game franchises to Kickstarter, etc.

AEG seemed to fall into the trap where every game was considered to have at least one expansion, even some games before the base game was published.

That’s not always a good thing.

To quote Zinser:

“I also understand that expansions were a big part of AEG’s business plan for many years. CCGs and RPGs are built to be expanded and that is often how the long tail money is made and also how you keep players engaged in those games.  As we transitioned into card games the expansions continued. Thunderstone, Smash-Up, and even Mystic Vale all IMO benefited from expansions.

We also tried to expand some games that did not need it like Fantahzee.”

I’ve never played Fantahzee, but it doesn’t sound like a game that needs an expansion.

Smash Up

I’m a man who loves expansions, though I understand that certain games don’t need one. For me, games like Mystic Vale and Smash Up thrive with a bunch of expansions because the games consist of a bunch of cards. Who wouldn’t mind more cards that do new and innovative things?

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Expansion Review – Smash Up: Culture Shock

Once again I happen to be current in regards to having new Smash Up expansions! Even though this review is four months after my last expansion review (blame Abomination: Heir of Frankenstein for that one, since it held up my pre-order for two whole months!)

Makes me want to Smash Up something. (Editor – Ouch, that was bad…)

Anyway, I’ve finally been able to get enough plays with these 5(!) new factions, enough so that I feel comfortable sharing them with you, like a fairy tale or old story to tell around the camp fire.


Gather ’round, children, as I tell you the tale of Smash Up – World Tour: Culture Shock, the latest expansion to come out before all of the officially licensed stuff starts coming out next year.

This expansion is the first one to have 5 new factions since It’s You’re Fault came out a few years ago (incidentally, that is now the last expansion I don’t have other than the two I have no intention of getting). That did make testing it out for reviewing’s sake a bit tough with our 3-player group, since we had to find one older faction to use with them.

But we managed (Aliens, Wizards, and Grannies fit the bill respectively in those three plays).

How is the expansion?

A bit more complicated than we’re used to, but overall the factions are really interesting and fun to play.

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AEG & The OP team up for future Smash Up expansions

Being as much of a Smash Up fan as I am, you know I couldn’t pass up commenting on this one.

Alderac Entertainment Group (AEG) and The Op (formerly USAopoly) are teaming up to bring new licensed factions to the hit card game (and one of my most-played) Smash Up.

Typically, factions in Smash Up are themed but a bit more generic, like Ninjas or Samurai or Truckers, maybe Time Travellers.


With this agreement, that will change for next year.

From the post:

“In joining forces with The Op, who celebrates 25 years of co-branded products and partnerships this year, Smash Up designer Paul Peterson is confident that fans will embrace what is to come of the collaboration. “The Op has consistently put out some of the highest quality games in the industry,” says Peterson, known best for his work on Pokémon and Magic: The Gathering. “By pairing with the design team from AEG, the Smash Up game we are building together is going knock the fans’ socks off!””

I’m not familiar with most of The Op’s catalog, so I’m not quite sure what those factions might be.

Looking at their site, I see Dungeons & Dragons Clue and a bunch of Disney games. There’s Harry Potter (though I would think it would be hard to differentiate that from the already-existing Wizards faction, since a lot of the cards in that faction are basically a parody of Harry Potter).

There’s Game of Thrones (also already parodied), but there’s also Bob’s Burgers, The Simpsons, IT (now *that* would be an interesting idea), Rick & Morty, and Super Mario, and that’s just the first three pages of their “All Games” page!

This could be extremely fun or it could be a disaster. We’ll have to see what happens in 2020.

However, I’m of two minds about the whole thing.

The licensed properties could be very good assuming they all are done in the Smash Up vein, with Smash Up art and all of that. I hope the licensing doesn’t go to their head.

On the other hand, I will miss the more generic imaginative factions that Peterson and crew have been coming up with over the past few years. The new World Tour: Culture Shock expansion factions (review coming once I play with it some more) just shows that ingenuity and I hope that the licensing doesn’t affect that.

I trust Peterson and the others at AEG that make Smash Up possible.

Yet I’m still holding my breath a little bit.

Here’s looking at 2020 and some more craziness!



Expansion Review – Smash Up: That 70s Expansion

Another day (ok, month), another Smash Up expansion.

You’d think that was all I played. Granted, it does get played twice a month because of a regular workplace get-together, but I do play more games than that!

With two expansions a year, there doesn’t appear to be an end in sight for the game.

And that’s a wonderful thing!


Today, we’re going to be talking about That 70s Expansion, with four factions that come straight out of the disco or corny movies you remember (if you’re a certain age) and into your smashed up heart.

Does it meet all of those expectations raised by such interesting subjects?

That’s a solid yes.

Let’s take a look at it.

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World Tour: Culture Shock Coming Soon

I can’t believe I missed this.

This blog could almost be called the Smash Up blog (especially after last week’s review of the first World Tour expansion) but yet somehow this news escaped me.

Yes, I already knew (and probably mentioned) that the next World Tour expansion would be called World Tour: Culture Shock, but May’s Smash Club newsletter actually had a brief preview of it!

I need to turn in my badge.


Anyway, apparently it’s looking like this will be out at GenCon, so in August.

Picture me salivating…ok, wait. Don’t do that. That’s gross.

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Expansion Review – Smash Up: International Incident

It’s hard to quantify just how much enjoyment Smash Up has given to me, especially in the middle of a long work day when it’s just fun to sit down with two co-workers and try (and usually fail) to kick their asses.

In a game, I mean.

There are laws against that otherwise.

Anyway, the interplay of all the different factions just makes Smash Up a satisfying use of an hour and never ceases to cause a lot of laughter.


The latest expansion (wow, this is actually current!) is Smash Up: International Incident and it has four new factions that all have an international flavour to them. It’s part of the “World Tour” series of expansions (Culture Shock is coming out later this year).

One of them being Canadian, and with me being Canadian (wow, who knew?), I was especially wanting to try this one as soon as I could.

Would it live up to all of that expectation?


Let’s take a look at it.

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