I’ve heard a lot of good things about this game, but for some reason I’ve just never been able to pull the trigger when I’m shopping for games. I’m not sure why it is, because I am definitely interested in playing it.
The artwork on the cards looks gorgeous and the game is apparently fun to play.
The mobile game will be previewed this weekend at Denver Comic Con and will be released on both iOS and Android later this Summer.
One bit of news came out while I was gone last week that got me a little excited.
Yesterday’s “New to Me – May 2017” post included my play of Jorvik, a viking game about settling northern England.
There seems to be a bunch of Viking games coming out over the last couple of years, some more enticing than others to me (or one that looks interesting but a friend of mine is already buying it so I’m not going to bother).
One that looked kind of interesting, but I discovered that it really wasn’t widely available around these parts (and not in English, apparently), was Raiders of the North Sea, a worker placement game where you are collecting resources and building up your crews so you can raid villages to get treasure and more resources.
The surprising news came out that Renegade Game Studios is going to be publishingRaiders of the North Sea in English for the first time.
Also according to Dice Tower News, both English-language expansions will be coming out as well.
This game has been nominated for the Kennerspiel des Jahres (German expert game of the year) for 2017, which is certainly noteworthy.
According to Renegade, the game itself will be available sometime this Summer with the expansions coming in the Fall.
Atlas: Enchanted Lands is a new card game coming out in Fall 2017. It will have art by the immensely talented Beth Sobel, this game sounds like it will be pretty cool.
I will let the announcement speak for itself (mainly because I probably couldn’t say it any better):
Atlas: Enchanted Lands is an elegant card game set in a world of fairies and magic. Play cards to reveal a certain place and time — and place your stake in one of the two. Explore a location at dawn, day, sunset, and night, or see what the whole land looks like in the dark. Each card offers two choices, and it’s up to you to uncover the world that awaits.
The MSRP will be $20, which makes it very possible that I will be picking this up when it comes out.
Renegade has been putting out some fabulous games in the past couple of years. This one looks like it will be another addition to that one.
Thus, I can’t really comment on which games should or will win in their respective categories.
I will say, however, a hearty congratulations to Renegade Games and designer J. Alex Kevern for the Worlds Fair 1893 nomination in the Board Games category!
This is such a wonderful game that I could gush for hours on it (but I won’t…unless somebody ticks me off).
If you want to see me gush a little bit, you could check out my review of the game.
Renegade Games seems to have really come into its own this year, at least from what I’ve seen. This game, and two other games that I really want to play but haven’t had a chance to yet (Clank: A Deck-Building Adventure and Lotus) which were also nominated for awards, all of them are or sound wonderful.
Once again, congratulations to all who were nominated!
I’ll leave you with a Worlds Fair 1893 picture, just to once again showcase the beautiful artwork done for this fantastic game
(Previously published on Game Informer and BoardgameGeek)
I’m a gamer, but I’m also a history buff.
One of my new games bought in December manages to scratch both of those itches, and it is oh so pleasant a feeling! I picked it up the last week of December and played it 6 times between then and the end of February.
Worlds Fair 1893 (designed by J. Alex Klaven and published by Foxtrot Games & Renegade Game Studios) is a 2016 game that combines elements of area control and set collection, in a masterfully simple and quick game that also has a bit of a worker placement feel to it as well.
It is a game for 2-4 players, and it scales really well to all player counts. It’s not one of those “it’s really for more players, but here’s some mechanism so that you can play it with 2” games.
It goes for 3 rounds, with a scoring phase happening at the end of each round.