Review – No Thanks

I have fond memories of playing cards on Christmas Eve down at Grandma’s house. The Roy family would gather there, open their presents, have a lovely dinner, and then a bunch of us would get around the table and play cards. Usually Push Rummy or something like that.

We used to laugh when Grandma would get so many cards that she’d have to put some of them down on the table because she couldn’t hold them. Then she would “forget” she had them.

A hilarious time was had by all. That laughter is one of the many joyous memories I have of her.

As a gamer, I play a lot of more complex games now, games that people who aren’t gamers will look at and say “No way do I want to play that!” (not that they couldn’t understand them, but they don’t have the desire to put that much effort into it)

But I’ve always been on the lookout for a good card game that will cater to the non-gamers in the family, that can be brought out on occasions such as this, be easily explained without a lot of fuss, and then we can get going.

No Thanks is the perfect game for that occasion.

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This game is designed by Thorsten Gimmler, with art by Oliver Freudenreich, Dennis Lohausen and Atelier Löwentor and published by Asmodee & 999 Games (and I think currently published by Mayfair games, if the BGG image is to be believed).

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