Paperback is a wonderful combination of word game and deck-building card game where you are trying to form words from the letter cards in your hands. The letters have money value when you play them, and you use that money to buy more letter cards that will help you even further. Some cards also have special abilities that will give you more bonuses.
Or you can use that money to buy Fame cards, which also function as wild letter cards when you use them in a word but give you victory points at the end of the game.
The game ends when two of the Fame card stacks (in the top right corner of the picture) are depleted.
I really do like this game, and the app is extremely well-done (especially once they put the rules of the game in, which actually weren’t there when the app first came out). The AI can be a bit wonky though, and we’ve always been restricted to playing the AI, or playing opponents via Pass-and-Play games (which I don’t like, unfortunately).
That all changed with the update that landed a few days ago, though.
Now you can play against your friends anywhere in the world, and you can play them asynchronously! That’s right, you don’t have to be logged in at the same time to play your game. Which will be a huge boon for me and will be getting me to play this app a lot more than I had been.
You can create open games for anybody to join or you can send invites. You can even add AI players to games if you only have one friend but want a 4-player game.
Since you have to create an account, I assume the multiplayer is cross-platform, but I actually don’t know yet.
So if you’d like, hit me up for a game! I’m whovian223 on there, just like in most other places.
The Paperback app is available on both iOS and Android for $4.99 US.
No sooner do I pledge (see what I did there) that I won’t back any more Kickstarters this year (other than The Networks: Executives, of course), then I see word that there’s a new Flash Point: Fire Rescue expansion just popping up on Kickstarter.
Flash Point is a cooperative game where you are all firefighters attempting to save victims in a burning building of some kind. It’s a really fun game that I haven’t played in quite a while but definitely want to rectify that soon.
Called Tragic Events, this expansion will have no new boards, so you’ll still be using the same buildings as before.
Nostalgia is definitely becoming a bit of a watchword in the board gaming industry. First there were a few 80scallbacks (including two Big Trouble in Little China games that came out/were announced before I started this blog).
Now we’re going back even further, with IDW announcing a partnership with 20th Century Fox to produce Planet of the Apes games.
Yes, I know there are some well-regarded (I know I love them) recent movies that lead up to the whole world of Planet of the Apes, but the box cover of the first announced game definitely shows that they’re going back to the 1960s roots, at least for the first game.
This one is a cooperative game designed by Richard Launius (designer of Arkham Horror) with a premise so out there…well, I’ll just let IDW tell us (bolding mine):
Planet of the Apes puts 1-4 players on a crash course with feral foes, deadly environments, and unbridled psychological horror! In an innovative twist on the cooperative board game genre, each player takes control of one aspect of Colonel George Taylor’s psyche, and must work together to survive the Planet of the Apes!
That’s so crazy that it just might work!
Planet of the Apes is scheduled to be released in October for $59.99, but there are many more games planned.
If we get one with James Franco in it, we’ll know they’re starting to consider the audience of the modern films too (we just won’t mention the Tim Burton one, ok?).