New to Me – July 2017

It was a fairly lean month for new games, which involved me missing one of my game days due to illness.

But four is not a bad number! I love doing a mix of old favourites and “new to me” games. But I’m not “Cult of the New.” It doesn’t have to be a new game necessarily. Just new to me.

As you can see from a 4-year old game on my list!

Once again, there is one semi-brain burner on my list. It seems that I always have to challenge myself at least a little bit.

It’s also my favourite new game of the month.

So let’s get to the good stuff.

Great Western Trail (2016 – Stronghold Games) – 1 Play

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Funnily enough, the first of two Alexander Pfister-designed games on my July play list. I had no idea I had become a fan!

Continue reading “New to Me – July 2017”

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New to Me – June 2017

It was a pretty lean month in June for new games. There were a few that I played for a second time, but that doesn’t count (or so the mean-looking guy behind me holding the truncheon says).

Only three new games in June, which is a pretty poor record. I will have to do better in July (he says, having played two non-new games on the first weekend of the month)

Still, the three that I did play were very good, with only one that I’m lukewarm on, and that could be because Martin Wallace is a sadist (I kid, though I wouldn’t be surprised if when he makes his kids clean their rooms, there is a way they could do it where they’re stuck doing it for months and can’t come out until they’re done).

So why don’t we start with that game?

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Caverna: Cave vs Cave – Coming Soon

Uwe Rosenberg games often make my brain hurt. I still dislike Agricola because I feel like a monster when I can’t feed my family (yes, you get begging tokens that cost you victory points rather than little Timmy actually starving, but I know the truth).

Thankfully, my introduction to Rosenberg farming goodness was actually Caverna, where you’re not just farming, but you’re also mining! With dwarves!

That game is much more forgiving, and you’re almost always able to feed your Kid Dwarves (is that anything like Kid Rock?), even if it ends up costing you the opportunity to do something else you want to do.

However, I don’t think Caverna is a very good 2-player game, though I do know that some people enjoy it.

Rosenberg and Mayfair Games has listened to those people (or maybe they just saw the success of Agricola: All Creatures Big and Small and thought they’d do the same), because coming this Summer is the 2-player version!

Caverna cave versus cave

Called Caverna: Cave vs Cave, this game looks like it could be a hit for those of you who can’t get 3-5 players together for the parent game.

From the Boardgame Geek description:

In more detail, each player starts the game with an individual player board that’s covered with a random assortment of face-down building/room tiles and only one space. Some tiles are face up and available for purchase at the start of play. Four action tiles lie face up as well. At the start of each of the eight rounds, one new action tile is revealed, then players alternate taking actions, with the number of actions increasing from two up to four over the course of the game. As players excavate their mountainous player board, new building and room tiles are added to the pool; some rooms can be used immediately when acquired, whereas others require the use of an action tile.

It will be interesting to see if this has the same impact for 2 players as the A:ACBS had for its parent game.

Caverna: Cave vs Cave is due out in late June or July, and I think I’m going to try it out and see what I think.