Through the Ages App Finally Released!

And there was much rejoicing.

Yes, the anxiously awaited Through the Ages: a New Story of Civilization app has finally been released on iOS and Android, with Steam coming at a later date.

This deep and wonderful card-based civilization game by Czech Games Edition has long been a favourite of the boardgame community, being #1 for quite a while on Boardgame Geek. The app version was started by a different company many years ago, and gamers honestly began to believe it was vaporware until CGE took the reins back and promised to make it good.

When the original board game was going to be tweaked and turned into the “New Story of Civilization,” they said that the app was going to have to be reworked to reflect this.

And yesterday it came out.

It is real.

And it is marvelous.

(Oh, already used that joke. Sorry)

And beautiful!

Through the Ages title screen
There’s my online name! Hit me up for a game if you like.

This is going to be a first impressions post, as I haven’t had the chance to play any full games on it, though I have run through the marvelous tutorial. Continue reading “Through the Ages App Finally Released!”

Advertisements

Lords of Waterdeep App – 2 Steps Forward, 1 Back

Another bit of news that happened while I was gone, which falls into the “have a little bit of crap in your caviar dinner” category, is that the Lords of Waterdeep app from Playdek received a major update last week.

First, it became a 64-bit app and thus was saved from Apple’s “Thou Shalt Not Have Any Apps That Are Only 32-bit or We Shall Smite Thee” edict for when iOS 11 hits. (Stately Play already took the best term, “Appocalypse”, but mine wins in the “way too many words” category). Without this update, Lords of Waterdeep would have been unplayable when iOS 11 hit.

This update also brought the game out for Steam and Android finally, for those who have been holding your breath for it (I hope you weren’t holding it too long or that could be deadly).

However, for us long-time players on iOS, the update brought about a major change that really detracts from the game.

The app is now entirely in landscape orientation, and it looks like shit.

LoW 1
Things are still there. They’re just…different.

It’s not as bad as some people have made it to be, but it is way too cramped, especially on the phone (on the iPad it looks just as bad, just more readable).

Continue reading “Lords of Waterdeep App – 2 Steps Forward, 1 Back”

App Review – Burgle Bros

You know what they say: the family that steals together, stays together.

I think I’ve heard that, anyway.

Maybe we’ll find out in the app version of the great board game from Tim Fowler, Burgle Bros.

Ok, maybe the characters in the game are not all in the same family, but it would be cool if they were!

Burgle Bros 1
Quite a variety of characters!

In Burgle Bros, you play as 1-4 different characters who are all participating in a heist. Could be a bank heist, or an office heist, or even Fort Nox! I’ve only tried the bank heist, and that’s for one reason:

THIS GAME IS FREAKING HARD!

Continue reading “App Review – Burgle Bros”

Paperback Game App Gets Online Play

Paperback is a wonderful combination of word game and deck-building card game where you are trying to form words from the letter cards in your hands. The letters have money value when you play them, and you use that money to buy more letter cards that will help you even further. Some cards also have special abilities that will give you more bonuses.

Paperback 2
This card’s ability will help you next turn.

Or you can use that money to buy Fame cards, which also function as wild letter cards when you use them in a word but give you victory points at the end of the game.

Paperback 1
Is “Slarno” a word?

The game ends when two of the Fame card stacks (in the top right corner of the picture) are depleted.

I really do like this game, and the app is extremely well-done (especially once they put the rules of the game in, which actually weren’t there when the app first came out). The AI can be a bit wonky though, and we’ve always been restricted to playing the AI, or playing opponents via Pass-and-Play games (which I don’t like, unfortunately).

That all changed with the update that landed a few days ago, though.

Now you can play against your friends anywhere in the world, and you can play them asynchronously! That’s right, you don’t have to be logged in at the same time to play your game. Which will be a huge boon for me and will be getting me to play this app a lot more than I had been.

You can create open games for anybody to join or you can send invites. You can even add AI players to games if you only have one friend but want a 4-player game.

Since you have to create an account, I assume the multiplayer is cross-platform, but I actually don’t know yet.

So if you’d like, hit me up for a game! I’m whovian223 on there, just like in most other places.

The Paperback app is available on both iOS and Android for $4.99 US.

 

 

 

 

Onirim updated again – Crossroads & Dead Ends expansion

Aren’t surprises wonderful?

Ok, not always. It sort of sucks to be driving along late at night and then suddenly you’re in a construction hold-up in line with other cars that you weren’t expecting and there’s no way to turn around or bail.

But some surprises are wonderful.

Like when you see the badge on your App Store icon, go in to see what’s been updated, and you find out Onirim has a new expansion available!

Called “Crossroads & Dead Ends,” this expansion adds 16 more cards to your deck.

Onirim 5
Pretty Crossroads card! And horrible Dead End right next to it.

There are 6 Crossroads cards, two of each basic type (Sun, Moon, Key). What’s special about these is that they are multi-coloured, which means that they can be used as any colour.

Which is especially helpful when it’s a key and you draw a door, as it will open any of them.

Continue reading “Onirim updated again – Crossroads & Dead Ends expansion”

Friday – App Review

Most of the time when boardgame apps are done on mobile, there is an announcement that it’s coming.

Recently, Friday dropped onto the App Store with no warning whatsoever (and a couple of key bugs too, which have now been fixed). This Friedmann Friese classic has you in the role of Robinson Crusoe, stranded on a tropical island and trying to get off (or at least survive your stay on the island). You must also survive two attacks by pirates at the end of the game. If you do all that, you win!

Friday App 1

Friday is a solo deck-building game where you are trying to simultaneously defeat hazards to gain new cards as well as fail at defeating them so that you can get rid of really bad cards.

This tug-of-war is actually quite fun, though it can be frustrating at times.

Continue reading “Friday – App Review”

Onirim App Update Adds Glyphs!

Hot on the heels of yesterday’s Onirim app review, where I mentioned that when it came out Asmodee Digital had said there were no plans for the expansions, look what showed up on the app store?

Yes, the Glyphs expansion dropped today, free as long as you are logged in with your Asmodee account.

Onirim Glyphs
See those swirls on the two green cards? Mmmmm swirls….

This is a small expansion, but it adds a new “suit” of cards of each colour, giving you more matching options because you are less likely to have a hand of five suns and you keep discarding one and getting another one, again and again and again…

<SLAP>

Sorry, that’s just happened too  many times to me.

Anyway, because it’s adding a number of new cards but no new nightmares, you also have to now get 12 doors open instead of 8.

I’ve tried three games with it, and I haven’t won yet. I’m not sure if it’s just getting used to things or what, but the jury is still out on whether this makes things harder or easier.

We’ll see!

The description on the iOS update mentions that there will be more to come, so I’m really looking forward to these expansions!

More goodness to an already great game.