Do you think you can run a television network better than the morons who thought it would be a good idea to cancel not only the incredible Firefly but also the incredibly underrated Adventures of Briscoe County Jr.?
(sorry, that one still hurts)
In Gil Hova’s The Networks (published in 2016 by Hova’s Formal Ferret Games, with art by Heiko Günther and Travis Kinchy), you can! You and up to 4 opponents will vie for viewers by developing shows for your network, landing ads and recruiting stars to try and build your network from a public access channel to one that will command the eyes of every viewer in the world!
Gil Hova is a man of many talents. Prolific and one of my favourite game designers, game publisher (Formal Ferret Games, where he self-publishes his games now), podcaster, all over Boardgame Geek answering questions about his games, social media star (may be an exaggeration, but I am an avid follower of his Twitter account), and probably much else as well.
Now I can also say that he’s an incredibly nice man. He’s always come across that way, of course, but he proved it when he agreed to do a Q & A for me during a very busy time. I’m very appreciative of the time he took to answer my questions.
I know what you’re thinking. “Dave, he has a new project on Kickstarter. Of course he wants the publicity.”
Considering how small and starting out this blog is, I’m sure he could easily find other outlets to get the word out.
No, he’s just an incredibly nice guy.
Before getting into the Q & A, though, I do want to mention that the expansion for his game, The Networks, is now on Kickstarter, and I encourage you to check it out. It’s called The Executives, and it sounds amazing.
So without further adieu, let’s see what Gil has to say!