Review: Tyrants of the Underdark

I’ve read a bunch of R.A. Salvatore’s “Drizzt Do’Urden” books set in the Dungeons & Dragons Forgotten Realms setting.

I think I’ve read 40, but there are probably 40 more (editor’s note: That’s probably an exaggeration) and I’ve always enjoyed the world-building Salvatore has done with the series, almost even more than the characters.

Drizzt is a Drow (Dark Elf), a former denizen of the underworld that’s fittingly called “The Underdark.” He’s an outcast from Drow society because it is pretty much a cesspool of evil scheming and betrayal and they worship the evil spider-goddess Lolth.

Since Drizzt has his own game, why not play a game where you get to be a conniving betrayer who’s looking out for your family’s interest and trying to bring down the other noble houses among the Drow?

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Now you can, with Tyrants of the Underdark (2016), the deck-building area control game designed by Peter Lee, Rodney Thompson, Andrew Veen with art by apparently nobody (I think it just spontaneously appeared on the cards in some miraculous event that should probably be canonized) and published by Gale Force 9 and Wizards of the Coast.

(Literally, the art credit on Boardgame Geek is “N/A”)

Continue reading “Review: Tyrants of the Underdark”

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Betrayal at Baldur’s Gate Announced by Wizards of the Coast

On June 3, 2017, Wizards of the Coast announced a new game coming out later this year.

Have you ever played Betrayal at House on the Hill? This is a game that starts out cooperative as players explore a building that is haunted in some way. Once certain circumstances are met, one of the players becomes the villain and a random scenario comes into play where the that player is trying to accomplish something (build a gate to destroy the world, kill all the other players, or whatever) and the others are trying to stop him/her.

The original game came out a while back and an expansion came out last year.

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Now, Wizards is reskinning the game and setting it in the Dungeons & Dragons universe. Betrayal at Baldur’s Gate will have players exploring the dark alleys and deadly catacombs of this city located int he Forgotten Realms. You are all adventurers seeking out…well, adventure. But then something happens (maybe a Mind Flayer takes one of the characters over, or maybe one of them just decides he doesn’t like the others) and it becomes a one versus many game!

The game will include 50 scenarios so the replayability of the game should be sky-high.

I’ve only played the original Betrayal game once and it was a lot of fun. However, it could be horribly unbalanced depending on when the change occurred and where everybody was. Also, from what I’ve heard, the original (as well as last year’s expansion) is riddled with errors, so I’m hoping they clean it up a bit for this new version.

It’s definitely an intriguing concept, though, and I hope that it is as good as it sounds like it could be.

I definitely want to play it once it shows up.

The game is due out on October 6, 2017 (we’ll see if they meet that date).