Epic Spells Wars Moves into Deckbuilding

Fans of the Epic Spell Wars series of card games designed by Matt Hyra and published by Cryptozoic Games have another reason to be excited this Fall.

Cryptozoic has announced the there will be a new deckbuilding version of the classic card game coming out later this year.

Epic Spell Wars: Annihilageddon is being shown at GenCon this week and will have a full September release.

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Image from the linked press release
The game will utilize the Cerberus deckbuilding engine used in so many other Cryptozoic deckbuilders (Penny Arcade: the Deckbuilding Game or DC Comics Deckbuilding Game or others) and can actually be integrated with them if you want.

In the game, you are trying to become a more powerful wizard and cast nasty spells to take your opponent(s) down to zero hit points.

Just like the card game editions of this zany and chaotic world, death doesn’t mean the end. If you die, you will get a Dead Wizard card that may give you more benefits…or more bad things to happen.

The game plays 2-5 players and it looks like it’s going to be a madcap affair.

What do you think of this development? Are you in for another deckbuilder?

You can wait until September to decide, but then maybe you should check it out?

 

 

Review – DC Comics Deck-building Game

When I was growing up, I was a DC Comics fanboy. Sure, I followed some of the Marvel stuff too, but DC Comics was where it was at. I got my start with the 1980 version of Teen Titans written by Marv Wolfman with art by George Perez.

That series was phenomenal and I quickly jumped to many of the other DC heroes (though surprisingly I was never a big fan of Superman).

While I don’t follow comics much anymore, and I became much more of a Marvel guy as time wore on, I’ve always had a soft spot in my heart for DC.

Why am I telling you my comics history?

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Because today we’re going to be looking at the DC Comics Deck-Building Game, published by Cryptozoic Games. The game is designed by Matt Hyra and Ben Stoll, and there is no artist listed on Boardgame Geek. It plays 2-5 players.

I’m only reviewing the base game, which came out in 2012, though there are a ton of expansions for it.

Should you try it out?

Let’s check and see.

Continue reading “Review – DC Comics Deck-building Game”

New to Me – October 2018

Holy moley, true believers!

October is usually a quiet month, but a gaming marathon at the beginning dumped five “new to me” games all in one day and it was only upwards from there!

That was the exciting part of the month. I was going to share it far and wide to the rest of the Cult of the New to Me, but unfortunately they all took great advantage of Canada’s new cannabis legalization laws and, well, this happened…

Sleeping

That seems to happen a lot when I’m talking, actually.

It’s obvious that fatigue is an on-going problem in our society.

Anyway, with nine “new to me” games on the list, my pal David over at Roll to Review should be happy.

So without further adieu (all of my adieu was taken by some dwarf and used to forge some stupid hammer named Mjölnir anyway), let’s get started!

Continue reading “New to Me – October 2018”

New to Me – July 2017

It was a fairly lean month for new games, which involved me missing one of my game days due to illness.

But four is not a bad number! I love doing a mix of old favourites and “new to me” games. But I’m not “Cult of the New.” It doesn’t have to be a new game necessarily. Just new to me.

As you can see from a 4-year old game on my list!

Once again, there is one semi-brain burner on my list. It seems that I always have to challenge myself at least a little bit.

It’s also my favourite new game of the month.

So let’s get to the good stuff.

Great Western Trail (2016 – Stronghold Games) – 1 Play

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Designer: Alexander Pfister

Artist: Andreas Resch

Players: 2-4

Funnily enough, the first of two Alexander Pfister-designed games on my July play list. I had no idea I had become a fan!

Continue reading “New to Me – July 2017”

The Arrival – Martin Wallace

Martin Wallace is a widely-liked designer. He’s designed a great variety of excellent games, such as Brass, Discworld: Ankh-Morpork, (two of my favourite games) and a lot more as well.

Cryptozoic Entertainment has announced that they will be bringing one of his latest games to a wider distribution.

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The Arrival came out at Essen last November, so it is technically a 2016 game. But its release has been limited, until Fall 2017.

In The Arrival, 2-4 players vie to bring the island now called Ireland (then called “Erin”) out from under the cruel rule of the Fomori. Each player is a warlord trying to increase his/her dominance over the island and beating the Fomori back. But spreading too quickly can increase corruption, which strengthens the Fomori.

What I find really interesting about this game (or the sound of it, anyway, since I have not seen it or played it) is that when the game ends, there are two possible ways to score it: Fewest Corruption if corruption has spread so badly that the Fomori control more of the island than all of the tribes, or most Fame points if the players control more of the island than the Fomori do.

It sounds like players have to walk a fine line in gaining their fame points, because if they do too much too quickly, the Fomori will end up controlling more and then Corruption will be the deciding factor.

And vice versa.

I’ll be interested in seeing this when it comes out.

It will be coming your way in Autumn 2017.

The $40 MSRP is kind of attractive too.

Review – Epic Spell Wars: Duel at Mt. Skullzfyre

Apparently, being a wizard isn’t all the fun and games that our good friend Mr. Potter has shown us.

Sure, he had to face off and defeat He Who Shall Not Be Named, but he managed to do so while not using one bad word or double entendre.

But that’s not the wizard reality!

I know this, because I’ve played Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre (yes, that is the whole name, and yes, I didn’t want to make the URL of this review take up the entire tweet by putting the whole name in the title).

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Continue reading “Review – Epic Spell Wars: Duel at Mt. Skullzfyre”