(Editor’s Note: Apparently there is conflicting information about whether Hanamikoji was a capital at any point. I took my description below directly from the BGG site for the game, but other information seems to contradict that.)
Like any honest businessperson, we would all want to attract as many customers as we could to our shop.
In Japan in the olden days, in the old capital of Hanamikoji (why do I keep forgetting the “j” in that name?), there was a Geisha street where geisha plied their trade. They were graceful women who had mastered the art of dance, art, music, and various performances. It was very prestigious to attract the most talented geisha to your establishment to entertain your clients.
Thus, of course, competition for their favours was born.
So hey, let’s make a game out of that!
In Hanamikoji, two players vie for the favour of seven Geisha Masters.
I didn’t realize this until just now, but I seem to have a thing for Ancient Egypt.
Nothing too untoward, don’t get me wrong. But with my love of the (soon to be reviewed) Imhotep and for Favor of the Pharaoh, and now this review for the wonderful deckbuilding card game Valley of the Kings: Afterlife, I might as well get my own Nemes.
But that’s very expensive, much more expensive than what this card game will set you back.
So why don’t we talk about that instead?
Valley of the Kings: Afterlife is another deckbuilding card game. Designed by Tom Cleaver (who is wonderfully responsive on Boardgame Geek for any issues regarding these games) with art by Banu Andaru and published by AEG, this game is simply phenomenal.
The game plays 2-4 players, and is very good with two. Scores will be lower in a 4-player game as the cards will be more spread around.
(Designed by Eduardo Baraf, Steve Finn, and Keith Matejka with art by Benjamin Shulman and Beth Sobel, published by Dr. Finn’s Games and Pencil First Games LLC)
Have you ever wanted to be a gardener? To grow your own herbs? Maybe you’re a cook and think that the herbs you really want to cook with cost way too much at the local grocer and you just want to be self-sufficient anyway.
But let me ask you the most important question.
Have you ever wanted to plant cards?
In Herbaceous, you can!
Well, herb cards, anyway.
Herbaceous is a card game that just came out in early 2017, and it is a wonderful little filler game. Who knew that planting cards could be so much fun?
I’m a big fan of deckbuilding card games, especially since Ascension was my introduction to the modern boardgaming scene.
There are a lot of deckbuilders out there, so many that newer ones need to have some sort of hook in order to draw me in. Some new mechanism, some additional stuff in addition to the cards themselves.
Arctic Scavengersis one of those games that just struck me hard when I first played it, forcing me to play it again because the concept was just so cool. The theme of it is outstanding because it’s relatively fresh; sure, it’s a post-apocalyptic survival game, but it’s about a never-ending winter instead of some lame zombies.