Onirim is a solo/cooperative card game that I had never heard of before. You’re trapped in a dream world and you have to find the 8 doors that will let you out before your deck runs out.
This week, Asmodee Digital released the mobile version of the game for the initial price of $0.99 in the US store (it’s $1.39 CDN up here in the Great White North). The buzz for the game was so great, and the price point so low, that I had to try it out. It is only single-player in the app, which makes sense.
And it’s a fun game! I have been enjoying it so far.
The problem is that I can see it becoming a bit boring after a few tries. Ten, maybe twenty games (most of which I lose) and it could easily end up being in my “maybe play again one day” folder on my iPad.