Expansion Review – Smash Up: Cease and Desist

If I keep on getting and reviewing Smash Up expansions, I’m going to have to come up with some creative openings that don’t all sound the same. Maybe make up some meta joke that will carry throughout the reviews? Not sure on that one.

I’ll get back to you.

Hot on the heels of the Science Fiction Double Feature expansion review, let’s talk about an even better one.

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Cease and Desist is probably one of the funniest expansions I have seen for this game (I’ve seen them all, just not in action). It comes this close to being copyright infringement, but in such a hilarious way that I’m sure the executives at HBO/CBS/Lucasfilm/Hasbro are laughing their asses off rather than trying to fight through the parody laws.

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Expansion Review – Smash Up: Science Fiction Double Feature

As I’ve stated a few times before, Smash Up and I have a bit of a checked history. I actually almost traded it away because I found it fiddly and didn’t really care for it.

Then I played it again and something just clicked. Not sure what it was. Now I really love it.

Since that point, I have bought a couple of expansions and really enjoyed them.

This review is for the Science Fiction Double Feature expansion.

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As with the base game, Science Fiction Double Feature is designed by Paul Peterson, this time with art by Víctor Pérez Corbella, Igor Heras, Wen Juinn, and  Brynn Metheney. It’s published by Alderac Entertainment Group.

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First Impressions – Space Base

What if you could play the good parts of Machi Koro without all of the annoying things about it? What if a game came out that doubled down on those positive aspects of the game, and added some interesting mechanisms to make the game actually fun?

If you were thinking of an idea for that, too bad. AEG and designer John D. Clair have already beaten you to it.

At this weekend’s Terminal City Tabletop Convention, I finally got the chance to check out the new game from Alderac Entertainment Group called Space Base.

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I have to say that this game really dazzled me, at least in my first play.

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Smash Up Goes to the 70s

Smash Up is a game with a special place in my heart, mainly because it had to earn its way there. When I first played it, I didn’t really care for it; even tried to trade it away.

When nobody bit on it (maybe because I had no expansions?), I decided to give it another try, and now I really enjoy it. I have three expansions for it now and will be adding to that.

My list of yet-to-buy expansions has grown, unfortunately, as AEG has now released That 70s Expansion, another creatively-named edition following the likes of Cease & Desist.

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In this expansion, we get four new factions to try to figure out how to best play, all based on genres made popular in 70s movies and TV.

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New to Me – February 2018

After the rather dead January for New to Me games, February really picked up. So much so that my last game session I had to try and play some previously-played games just so that I didn’t overload myself (this writing stuff is hard!). That resulted in a fun game of Terraforming Mars, so it was a win-win that day.

But you’re not here to hear me wax poetic about that brilliant game, are you?

(You aren’t, are you? If so, please tell me so I can start writing about it).

No, you’re here to see what new games that I played in February so you can all drown in your dark pool of jealousy.

So before I start writing in Middle English, let’s get started!

Clans of Caledonia (2017 – Karma Games) – 1 Play

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Designer: Juma Al-Joujou

Artist: Klemens Franz

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Top 10 Games Played in 2017 (10-6)

It’s the end of the year, and everybody in the boardgaming world is doing their “top picks of 2017” or some other variation of that.

However, I don’t play enough brand new games to make a list like that. This year was a record-breaking year with me playing 18 games that came out in 2017. Given that, though, over half of the games would be on the top ten list, and that really isn’t that interesting of a list, is it?

So instead, just like last year (on a different blog than this one), I’m going to do the “Top 10 Games Played in 2017” instead. I played a grand total of 101 games, so I think this can be a pretty good list.

This does not include any games that I only played online or in app form, so games like Race for the Galaxy and the like won’t be there (even though that app is killer and you should definitely buy it).

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Did Queendomino make the list? Wait and see. It was the final game I played in 2017

To prevent a too-long post, I’m splitting the list in two, and I had enough games that I was considering for my top 10 that I may even do an appendix as well.

So without further adieu, here are numbers 6-10!

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Review – Smash Up

When you’re sitting down to watch The Walking Dead or some other zombie movie, what’s the first thing that goes through your mind?

No, not “ohhh, ain’t Darryl hot?”

The first thing that goes through my mind is that this show could use a dinosaur or a space alien.

Or maybe a Dumbledore.

For those of us with a similar mindset, Alderac Entertainment Group (AEG) has us covered, with the hit game (with an ever expanding list of expansions) Smash Up.

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They all look unhappy with each other.

Designed by Paul Peterson, with artwork by Dave Allsop, Bruno Balixa, Conceptopolis, and Francisco Rico Torres, this 2012 game lets you “smash up” (Ha! I see what you did there) two classic factions into a deck of cards that you will use to stomp your opponents.

The game plays 2-4 players.

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