Among the boardgame community, there are quite a few people who will generally only play new games that have just come out. They must have as much of the new “hotness” as possible, even though they’ve been raving so much about the new game that just came out that they now consider their favourite game ever, something new will come along and divert their attention.
There is a name for this among boardgamers: “The Cult of the New.” It describes people who will rarely even consider playing something that’s a couple of years old. If they do, they’ll do it begrudgingly, and only if you agree to play “Hot New Game #52” that just came out last week and they picked up on the first day.
And when “Hot New Game #53” comes out on March 1?
I don’t subscribe to this myself. I have neither the money, the inclination, nor most importantly the time to indulge myself with this kind of thing. There are too many games coming out to keep up.
Also, as fellow gaming blogger Katie Adley said on Twitter:
Sometimes we all need to remember, including myself that this hobby is about more than buying the newest games and having a huge collection.
Another bit of news that happened while I was gone, which falls into the “have a little bit of crap in your caviar dinner” category, is that the Lords of Waterdeep app from Playdek received a major update last week.
Did you want to build an empire in less time than it takes to walk down to the store and back?
Now you can, digitally!
8-Minute Empire the boardgame is designed by Ryan Laukat for Red Raven Games, and the digital app is developed by Acram Digital (the developers of the really well-done Steam app) and it just hit the App Store yesterday!
I had played the game once on the table before and it was pretty decent. It plays quickly and is very abstract, but considering how short the game is it certainly doesn’t overstay its welcome.
You start with your opponents in a region and with 14 coins. Players bid to see who decides who goes first (yes, you’re bidding on the decision, not on actually going first, unless you want to go first of course)
August was the month of the Dragonflight convention (38th edition, see you there on the 39th maybe?) so it’s to be expected that I would get some new games in.
But surprisingly, not as many as I expected. I did get a couple of new ones in there, but we played a lot of the old mainstays, which is also never a bad thing. Still, three of my six new games were played there, and I also played for a second time one of my August new ones.
I always like a good mix, and August was definitely one of those (though there would be one more new game in there if it hadn’t been aborted on Turn 3 for reasons).
So why don’t I stop blathering and let us get to the good stuff?
You know what they say: the family that steals together, stays together.
I think I’ve heard that, anyway.
Maybe we’ll find out in the app version of the great board game from Tim Fowler, Burgle Bros.
Ok, maybe the characters in the game are not all in the same family, but it would be cool if they were!
In Burgle Bros, you play as 1-4 different characters who are all participating in a heist. Could be a bank heist, or an office heist, or even Fort Nox! I’ve only tried the bank heist, and that’s for one reason: