Everybody knows those standard card games. Hearts, Spades…of course the world needs games for the other suits, don’t they?
Yes, there is a Clubs game out too, but that’s not what this review is about.
It’s about the totally awesome (said totally in a Valley Girl way) game called Diamonds, published by Stronghold Games and designed by Mike Fitzgerald, thus completing the standard suit names for games (I think they probably win an award for that).
I have to say that this is quickly becoming my favourite card game ever. It takes everything that is cool about card games like Hearts or Spades, and then amps it up to infinity (ok, a tad overstated, but you get the gist).
Continue reading “Review – Diamonds”
I am a big fan of the deck-building game Ascension. It was the first real game I played when I returned to the board-gaming world, so it’s always held a soft spot in my heart.
At the beginning of March, Ultra Pro and Stoneblade Entertainment announced an eleventh (holy crap, eleventh????) expansion for this wonderful franchise.
Called Ascension: Gift of the Elements, this expansion brings back a couple of mechanics that I’ve loved from previous editions: Events and Transform.
Continue reading “News: New Ascension Expansion – Gift of the Elements”
Pledging for Plebes
. . .
By @ravingmadfolio (contributor)
As if we’re not going to talk about board games enough, let’s talk about backing board game campaigns in crowdfunding websites such as Kickstarter and Indiegogo.
Continue reading “Crowdfunding Board Games: What Are You Looking For?”
One of the really fun things about board games, besides playing them if they are really good, is that wonderful feeling when you first get a game. It’s all in shrink wrap, pristine, nobody has touched what’s inside. It has that new game smell.
What’s waiting for you when you take off that lid? You know that there are going to be a bunch of counter sheets and a board, or some cards or something, but what will it look like? And what will it look like when you have spent the time punching out everything and bagging it up?
Is there a nice place to put all of the stuff you just punched out or the cards from which you’ve removed all the cellophane? Is it an empty box without even any baggies (like the first edition of The Castles of Mad King Ludwig)?
Some games come with beautiful inserts that fit everything perfectly.
Others are Fantasy Flight Games.
(Planet Steam insert above)
Don’t get me wrong. Fantasy Flight Games isn’t the only competitor in the crappy insert tournament. But they would win a lot of years.
Continue reading “It’s All About the Insert”
(Previously published on Game Informer and BoardgameGeek)
I’m a gamer, but I’m also a history buff.
One of my new games bought in December manages to scratch both of those itches, and it is oh so pleasant a feeling! I picked it up the last week of December and played it 6 times between then and the end of February.
Worlds Fair 1893 (designed by J. Alex Klaven and published by Foxtrot Games & Renegade Game Studios) is a 2016 game that combines elements of area control and set collection, in a masterfully simple and quick game that also has a bit of a worker placement feel to it as well.
It is a game for 2-4 players, and it scales really well to all player counts. It’s not one of those “it’s really for more players, but here’s some mechanism so that you can play it with 2” games.
It goes for 3 rounds, with a scoring phase happening at the end of each round.
Continue reading “A Game That’s Played 6 times in 2 Months Has to be Good”
Welcome to the newest (until a couple of hours from now when I’m sure somebody else will start one) board gaming blog on the Internet!
I’ve been gaming heavily for the last seven years or so, and occasionally write about it on Board Game Geek (look me up here). However, I’ve been getting the urge to write more about them and I couldn’t really find a good outlet.
Off and on, I’ve blogged over at Game Informer in the User blog section. For a long time, I was a video gamer (still am, but not as much any more) and that was a great outlet for blogging about it. As my video game interest has waned, the blogging slowed down and I went through many lulls in posting.
When I finally decided to start posting about board games, I did over there. But while I know a few people enjoyed it, it didn’t really feel like the right venue.
On that point, here I am.
How many times have you been sitting there, waiting for somebody to take their turn when they’re oblivious to the game around them?
Especially in a game like Terra Mystica, the brain-burner that gives many people who are not prone to analysis paralysis the willies.
I hope you enjoy what you read here. Almost all of it is going to be board game related, but there may be some other stuff as well.
Please leave me a comment and let me know how I’m doing.