Periodically I like to highlight a boardgame podcast or media channel that I greatly enjoy as a gamer.
I had not necessarily considered myself a gamer of the “heavy” variety (I’m not talking about physical weight, I’m talking game complexity). I have played some of the heavier games out there, but much of my gaming is of the lighter, Euro variety.
The basic premise of this story and game is that the Cthulhu Old Ones have taken over the world and there are two factions fighting around the world: Loyalists who are minions of the Old Ones and Restorationists who are fighting against them and trying to get the world to see what’s really happening.
It’s a cross between Cthulhu and Sherlock Holmes, and it sounded damned interesting.
I finally got it to the table on Sunday (Spoiler: it’s a lot of fun!)
So what’s the perfect timing?
This morning, I read today’s Boardgame Geek news entry and see that there is a “sequel” of sorts coming out.
Do you think you can run a television network better than the morons who thought it would be a good idea to cancel not only the incredible Firefly but also the incredibly underrated Adventures of Briscoe County Jr.?
(sorry, that one still hurts)
In Gil Hova’s The Networks (published in 2016 by Hova’s Formal Ferret Games, with art by Heiko Günther and Travis Kinchy), you can! You and up to 4 opponents will vie for viewers by developing shows for your network, landing ads and recruiting stars to try and build your network from a public access channel to one that will command the eyes of every viewer in the world!
This deep and wonderful card-based civilization game by Czech Games Edition has long been a favourite of the boardgame community, being #1 for quite a while on Boardgame Geek. The app version was started by a different company many years ago, and gamers honestly began to believe it was vaporware until CGE took the reins back and promised to make it good.
When the original board game was going to be tweaked and turned into the “New Story of Civilization,” they said that the app was going to have to be reworked to reflect this.
Gil Hova is a man of many talents. Prolific and one of my favourite game designers, game publisher (Formal Ferret Games, where he self-publishes his games now), podcaster, all over Boardgame Geek answering questions about his games, social media star (may be an exaggeration, but I am an avid follower of his Twitter account), and probably much else as well.
Now I can also say that he’s an incredibly nice man. He’s always come across that way, of course, but he proved it when he agreed to do a Q & A for me during a very busy time. I’m very appreciative of the time he took to answer my questions.
I know what you’re thinking. “Dave, he has a new project on Kickstarter. Of course he wants the publicity.”
Considering how small and starting out this blog is, I’m sure he could easily find other outlets to get the word out.
No, he’s just an incredibly nice guy.
Before getting into the Q & A, though, I do want to mention that the expansion for his game, The Networks, is now on Kickstarter, and I encourage you to check it out. It’s called The Executives, and it sounds amazing.
So without further adieu, let’s see what Gil has to say!
I feel like I have finally arrived as a gamer, after 6 years in the hobby.
How do I know this?
Because a major awards nominee list was released and I’ve played at least 30% of them! I guess I will have truly arrived when I’ve played all of them, but this is a start!
The International Gamers Award nominees were just announced, and there are some great games nominated, and some great-sounding games too, though I guess that’s to be expected since they are, you know, awards for best game of the year.
I’ll give you my choice for the winner above the fold, and then the list of nominees will be after (which will also include my predictions)