Review – Fugitive

I’ve been told that, as I get older, I’m going to look a lot like Tommy Lee Jones, only with more wrinkles (Editor: Talking to yourself doesn’t count).

Fugitive Jones

Why do I bring that up here, other than to let you know that I’m kind of delusional?

Because I just played Fugitive, the 2-player card game designed by Tim Fowers with art by Ryan Goldsberry and published by Fowers Games.

Fugitive box
The glare demonstrates the light of justice shining down on the evil criminal

This card game, published all the way back in 2017, pits one marshal against a fugitive who is trying to escape the long arm of the law.

(You also get bonus points if the fugitive denies doing the crime and you say “I don’t care” in that Tommy Lee Jones way)

Let’s see how this works.

Continue reading “Review – Fugitive”

Advertisements

Review – Time of Crisis

Ever since my college toga parties, I’ve wanted to be a Roman emperor. I mean, sure, they had a tendency to die in horrible ways, many of them were cruel and corrupt and it all together wasn’t a good time for them.

Gladiator
Yes, I know Commodus is before the time period of the game. Just go with it!

But just think of the perks! There are people peeling your grapes! Throwing flowers in front of you as you walk! There are…

Ok, maybe it wouldn’t have been so great. But I looked good in a toga. (Editor: “Looked” being the operative word)

Why am I talking about all of this?

pic3372197

Because I am finally able to do a review of one my favourite (Editor: Spoilers!!!) games out there, Time of Crisis, published by GMT Games.

The game was designed by Wray Ferrell and Brad Johnson with art by Rodger B. MacGowan and it plays 2-4 players in 2-3 hours.

Let’s see how this works.

Continue reading “Review – Time of Crisis”

Expansion Review – Smash Up: Cease and Desist

If I keep on getting and reviewing Smash Up expansions, I’m going to have to come up with some creative openings that don’t all sound the same. Maybe make up some meta joke that will carry throughout the reviews? Not sure on that one.

I’ll get back to you.

Hot on the heels of the Science Fiction Double Feature expansion review, let’s talk about an even better one.

pic3261056

Cease and Desist is probably one of the funniest expansions I have seen for this game (I’ve seen them all, just not in action). It comes this close to being copyright infringement, but in such a hilarious way that I’m sure the executives at HBO/CBS/Lucasfilm/Hasbro are laughing their asses off rather than trying to fight through the parody laws.

Continue reading “Expansion Review – Smash Up: Cease and Desist”

Expansion Review – Smash Up: Science Fiction Double Feature

As I’ve stated a few times before, Smash Up and I have a bit of a checked history. I actually almost traded it away because I found it fiddly and didn’t really care for it.

Then I played it again and something just clicked. Not sure what it was. Now I really love it.

Since that point, I have bought a couple of expansions and really enjoyed them.

This review is for the Science Fiction Double Feature expansion.

pic1857661

As with the base game, Science Fiction Double Feature is designed by Paul Peterson, this time with art by Víctor Pérez Corbella, Igor Heras, Wen Juinn, and  Brynn Metheney. It’s published by Alderac Entertainment Group.

Continue reading “Expansion Review – Smash Up: Science Fiction Double Feature”

Review – The Fox in the Forest

I’m a big fan of trick-taking games, most especially the wonderful game Diamonds.

But what happens when you’re sitting there with only one person, trying to figure out what game to play? You’re both fans of trick-taking games, but there are only two of you. No trick-taking games work with two.

What can you do?

Shamwow

Suddenly, an annoying-looking man appears with a Shamwow. And with a game that will suit your needs!

Fox in Forest box
That’s a sly-looking fox

That game would be The Fox in the Forest, designed by Joshua Buergel, with art by Jennifer L. Meyer and Keith Pishnery, and published by Foxtrot Games and Renegade Game Studios. It was published in 2017.

This is a two-player trick-taking game that overcomes all of the limitations in regards to why trick-taking games are terrible with two players.

Let’s see how it works.

Continue reading “Review – The Fox in the Forest”

Review – Imhotep

I really seem to have an affinity for Ancient Egypt. I’ve played around with burying things and trying to earn the regard of the Pharaoh. But now I want to become an architect! It’s always been my dream, since I couldn’t become a lumberjack.

Lumberjack
Yes, I can work Monty Python into anything

What better place to be an architect than Ancient Egypt?

In Imhotep, players are architects vying to build the most prestigious buildings and monuments in that desert area. They do this by getting stones, loading them on ships, and then shipping them to one of the five different sites where they can offload them.

Let’s see how this works.

Continue reading “Review – Imhotep”

App Review – MeteorFall

One of the most highly-acclaimed (except for the artwork, which unfortunately drives some people away) rogue-like deck-building apps is Dream Quest.

For many users, Dream Quest is the epitome of what a deck-building rogue-like game is, and every future game in the genre will be compared to it.

Which brings us to Slothwerks Games latest entry into the genre, Meteorfall.

In Meteorfall, you’ll play one of four characters, each of a different class, who are embarking on a quest to defeat the Uberlich before he can bring down a giant meteor on the land.

Meteorfall Characters
Bruno looks good in pink

To do this, you’ll start with a small deck of cards that you will be playing against the monsters that you will meet in three different territories.

Continue reading “App Review – MeteorFall”