City of Gears (Designers: Daryl Andrews and Chris Leder; Artists: Anthony Cournoyer and Chris Leder) is an area management game that sort of reverses the whole steampunk concept. Up to four players compete to uncover an abandoned steampunk city (though you are using automatons, so maybe it’s not exactly reversing). Players are trying to earn the most prestige over three rounds until Opening Day happens and all of the treasures are put on the display for the world to see.
Each city is formed by a grid of 9 random city tiles placed face down (there are 18 tiles in the game, so there is a lot of variation). Players will roll resource dice and then use those resources to send their automaton to various parts of the city, gaining control of the area or just exposing it. Automatons can be used to destroy opponents’ gear links and send their workers back to their home factor (aka: the supply).
Once the city is revealed, Opening Day approaches steadily and players race for control and prestige points.
Grey Fox Games has two support tiers: Standard that gets you the game, and the Founders Edition that provides upgraded pieces and all the razzle dazzle that deluxe versions of these games usually get.
They’ve already almost tripled their goal, which is nice to see. It looks like an amazing game.
This was originally going to become part of the Dice Tower Essentials line, but I think Grey Fox Games will do a great job with it as well.
Check out their Kickstarter page for all of the stretch goals (they’ve already unlocked additional map tiles and close to even more map tiles).
(Editor’s Note: A previous version of this post said that HATE was designed by Eric Lang. Actually, the Kickstarter page says this: “Created by the same design team who brought you the Zombicide series, under the supervision of Eric Lang…”. I regret the error and the post has been amended)
Yesterday saw the Kickstarter launch of one of the most divisive games that I’ve seen in a long time.
Why do I say “divisive?”
Because every boardgame content creator that I follow on Twitter (and I follow a lot) universally condemned the game but it also hit almost $500,000 in the first few hours, with almost 4500 backers.
HATE is based on the Chronicles of Hate graphic novel series by Adrian Smith. The world of HATE is a brutal post-apocalyptic world where tribes viciously fight each other for resources.
(All pictures are from the Kickstarter page)
The first indication that this was going to be a divisive game was the trailer.
The trailer is full of sadistic and foul language in an effort to earn its “Mature Audiences” rating. The narrator emphasizes every “fuck” like he’s an 8-year-old who just heard the word, realizes that it pisses off his parents, and wants to keep using it as much as possible.
(yes, sorry, I went there even though it’s an old joke)
Movies based on video games have been coming out a lot over the last few years, even though most of them bomb.
But a movie based on a board game? How does that work?
Sony is looking to find out as they negotiate for the rights for Catan: the Movie, based on the 1995 hit boardgame designed by Klaus Teuber. This is the game that many non-gamers are familiar with, at least as far as the name goes.
So it kind of makes sense that if you have to choose a boardgame for a movie to appeal to more than just gamers, Catan would be the first one you look at.
The basic premise of this story and game is that the Cthulhu Old Ones have taken over the world and there are two factions fighting around the world: Loyalists who are minions of the Old Ones and Restorationists who are fighting against them and trying to get the world to see what’s really happening.
It’s a cross between Cthulhu and Sherlock Holmes, and it sounded damned interesting.
I finally got it to the table on Sunday (Spoiler: it’s a lot of fun!)
So what’s the perfect timing?
This morning, I read today’s Boardgame Geek news entry and see that there is a “sequel” of sorts coming out.