New to Me – November 2017

November was not looking like a good month for “new to me” games, but the last two weeks really picked it up.

I managed to end up playing four new games and two new expansions.

What is the Cult of the New to Me? Read about it here.

So let’s jump right into the gaming goodness.

Azul (2017 – Plan B Games) – 1 play

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New to Me – October 2017

Welcome to this month’s New to Me post, as discussed on an episode of the Boardgames in Bed podcast (not this month’s, but the concept of “New to Me” games)

It was looking like a lean month for new to me games in October. That changed on the final weekend, where I played two of the best new games I have played in quite a while.

That gave me a total of six new to me games, maintaining my Cult Leader status!

Why don’t we start with the good stuff and head downward?

Time of Crisis (2017 – GMT Games) – 1 play

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This is a game that I have been wanting to play since somebody mentioned it on their “new to me” post on BGG a few months ago.

Continue reading “New to Me – October 2017”

New to Me – September 2017

September was a good month for “new to me” games. It was a good month for gaming in general, but the new ones I got to play were a nice mix of old and new.

Which illustrates exactly the point of my “new to me” post!

So why not get right into the goodness?

Tobago (2009 – Zoch Zum Spielen) – 1 play

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This is a fun exploration/treasure-hunting game that I had never heard of.

The island that you are on is made up of modular tiles that are randomly placed and nobody knows where the treasures are. Each treasure starts with a clue card in play that narrows down where that treasure is (e.g: “not in a forest” or “next to a river hex”).

Tobago - Board
The randomly created island

On your turn, in addition to moving around the island collecting stuff, you play a card to one of the treasures that will narrow down its location even further. You then will be getting a “share” of that treasure when it’s finally discovered.

It’s a neat mechanism, where you have to decide whether you want to help an opponent find a treasure because at least you’ll be getting some of it if you place a card down.

It’s also played in under an hour, which is a plus!

Continue reading “New to Me – September 2017”

New to Me – August 2017

August was the month of the Dragonflight convention (38th edition, see you there on the 39th maybe?) so it’s to be expected that I would get some new games in.

But surprisingly, not as many as I expected. I did get a couple of new ones in there, but we played a lot of the old mainstays, which is also never a bad thing. Still, three of my six new games were played there, and I also played for a second time one of my August new ones.

I always like a good mix, and August was definitely one of those (though there would be one more new game in there if it hadn’t been aborted on Turn 3 for reasons).

So why don’t I stop blathering and let us get to the good stuff?

Century: Spice Road (2017 – Plan B Games) – 2 plays

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New to Me – July 2017

It was a fairly lean month for new games, which involved me missing one of my game days due to illness.

But four is not a bad number! I love doing a mix of old favourites and “new to me” games. But I’m not “Cult of the New.” It doesn’t have to be a new game necessarily. Just new to me.

As you can see from a 4-year old game on my list!

Once again, there is one semi-brain burner on my list. It seems that I always have to challenge myself at least a little bit.

It’s also my favourite new game of the month.

So let’s get to the good stuff.

Great Western Trail (2016 – Stronghold Games) – 1 Play

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Funnily enough, the first of two Alexander Pfister-designed games on my July play list. I had no idea I had become a fan!

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New to Me – June 2017

It was a pretty lean month in June for new games. There were a few that I played for a second time, but that doesn’t count (or so the mean-looking guy behind me holding the truncheon says).

Only three new games in June, which is a pretty poor record. I will have to do better in July (he says, having played two non-new games on the first weekend of the month)

Still, the three that I did play were very good, with only one that I’m lukewarm on, and that could be because Martin Wallace is a sadist (I kid, though I wouldn’t be surprised if when he makes his kids clean their rooms, there is a way they could do it where they’re stuck doing it for months and can’t come out until they’re done).

So why don’t we start with that game?

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New to Me – May 2017

After a week of being away, how about a big “New Games I Played in May” post as a return?

May was a good month for new games for me, and three of them were actually 2016 games! That’s kinda new, right?

Anyway, on to the list. There are definitely some good games on here.

Imhotep (2016 – KOSMOS Games) – 3 plays

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This one has to be my favourite new game of May, though some of the others are damned close.

In this one, each player is trying to help build various monuments in ancient Egypt and get the most prestige/glory/whatever the heck they call it in this game (it would be nice if games picked one name for victory points and kept it).

The game is interesting because each player is building on the same thing. Players have their own stone quarries that they get stone from, then put on ships that will be going to four of the five locations. One of the locations, the Market, gets you cards that you can either save for later, you have to use immediately, or get you end-game victory points.

The others have various ways to place your stones to get the most victory points, but stones are unloaded from boats from front to back, so where you have your stones on the boats can be very important.

And you don’t even have to have stones on a boat to ship it to one of the locations, so you can seriously screw with somebody if you really want (though that does waste a turn where you’re not getting any benefit, so it’s not something to do willy-nilly).

I love that these decisions on what to do on your turn (get stone from your quarry, place a stone on a boat, send a boat to a location, or play a blue card) can be quite difficult sometimes.

And it’s such a simple game! Non-gamers can easily play it (one of the players I introduced it to, and who loved it, thought another fairly simple game looked way too complex, so that tells you something). It teaches fast, it plays fast (40 minutes easily), and it’s interesting.

What’s not to like?

Continue reading “New to Me – May 2017”